Learning Cocoa with Objective-C. Ry's Cocoa Tutorial. You should read this document to gain an understanding of working with views in a Cocoa application. Text Field. About Cocoa . This document describes the different behaviors provided by Cocoa, but for additional information about Quartz behavior, consult the following documents: Quartz 2D Programming Guide—for conceptual information related to Quartz. It assumes no previous experience with programming or Xcode. describes the role of the view in Cocoa applications and an overview of the views provided by Cocoa. Cocoa Tutorials AppleProgramming; 81 videos; 279,193 views; Updated 4 days ago ; A series on creating Cocoa applications for macOS. Drag and Drop Programming Topics describes how to implement drag and drop in a view subclass. Worm provides three several different NSView implementations that demonstrate techniques for improving a view's performance. Each chapter builds on what was explained in previous chapters. Links to downloads and other resources may no longer be valid. In the set of Cocoa developer documentation, Cocoa Fundamentals Guide is the conceptual entry-point document. It’s a NSTextField object, and its purpose is to enable apps receiving user input … View Geometry describes how views establish their base coordinate system. Because Cocoa drawing is based on Quartz, many Quartz behaviors (though not all) are also relevant to Cocoa. Cocoa Fundamentals Guide eases the initial steps to Cocoa proficiency. It introduces its features, basic concepts, terminology, architectures, and underlying design patterns. Play all Share. For OS X, you can acquire this familiarity by reading Mac Technology Overview; for iOS, read iOS Technology Overview. ColorSampler demonstrates using lockFocus to read pixel colors from a view. Please try submitting your feedback later. It provides an orientation to the technological landscape that is Cocoa. The app you will not write any code for this app, but it will still have some impressive features. before you send us your feedback. You are expected to be familiar with Cocoa development, including the Objective-C language and memory management. Cocoa (Developer Reference) Cocoa Design Patterns. Programming with the Cocoa API is the focus of this book. Cocoa Fundamentals Guide assumes little in terms of prerequisite reading, but readers should be proficient C programmers and should be familiar with the capabilities and technologies of the platform they will be developing for. page. Swift + Kitura on DigitalOcean Learn Objective-C Learn Cocoa Learn Cocoa II Intro to Cocoa Graphics Intro to Cocoa Graphics II C Tutorial for Cocoa Make a Screen Saver I Make a Screen Saver II Attending WWDC Build a Core Data App Core Data Overview Saving Cocoa App Data Objective-C Style I Objective-C Style II Cocoa Bindings Intro. All rights reserved. You can find several excellent third-party introductions to Cocoa in technical book stores. A section frequently refers you to another document that offers a more comprehensive description. Other OS X and iOS Development Resources. In addition, many of Apple’s latest applications, such as iPhoto, iChat, and iDVD2, are built on top of Cocoa. This document describes the role of views in a Cocoa application, how to manipulate views in a window, and how to create a custom view subclass for an application. The intent is that, as you become familiar with Cocoa for one platform, it will become easier to transfer that knowledge to software development for the other platform. Model Object Implementation Guide discusses basic issues of subclass design and implementation. This tutorial shows you how to create your first Cocoa app. Please read Apple's Unsolicited Idea Submission Policy This document describes the role of views in a Cocoa application, how to manipulate views in a window, and how to create a custom view subclass for an application.